![]() ![]() The house is so beautifully realised and the lighting appropriately elevates the tension at key moments, particularly when the house becomes illuminated with a demonic red tone. While extremely short it does manage to feel adequately tense, due large in part to the incredible visuals. Littered with jump scares, effective manipulation of lighting and spooky apparitions, Evil Inside is sure to satisfy players with an appetite for the supernatural and disturbing spirituality. Luckily this means a player that may feel lost can easily find and trigger what they need to progress, possibly even by accident. This can cause a little confusion, especially as this is at no point explained and sounds that may seem like just a creepy distraction are actually cues to indicate something somewhere has happened.Īs the house is small, particularly early in the game before opening up with progression, there aren’t many places to explore and can be fully backtracked through in less than a minute. Doors in particular may not open unless certain items have been found or specific noises have been heard. The solutions to the scenarios thrown at the player are combinations of physical interactions with key items within the house and audio cues. ![]() Completing this game is as simple as navigating the house ten times which can be done in as little as half an hour. Any change is essential to progression and in most cases the story. A previously locked room may now be accessible or an object that wasn’t there before has now appeared. Playing as Mark the player must simply find their way through the house ten times.Įach time the player passes through a particular door, they are sent back to the first room of the house though this time something will be different. There are no enemies, no ways to die or lose, there are only environmental puzzles to solve and answers to find, both on a character level and literally in regards to the puzzles. If horrible things happening is all that can help them feel better, you can't salvage or save them.Evil Inside is a linear experience unfolding within a changing yet familiar environment. It is important to recognize who they are before terrible things happen to you and the people they love. The real danger here is that they could create bad situations for you and others in their life in order to enjoy the misfortune they create. They seem to delight in misfortune, to relish the bad feelings of other people.Īll the times that an evil person has been hurt in their life falls away when bad things happen to other people. ![]() It might be a disaster on the news or a dramatic situation in front of them. The malevolent ways of evil people often leave them so twisted and turned around on the inside that they feel good when they see misfortune. There is only one solution for the evil people in our lives. Spot these characteristics in someone and you can be sure that whatever good is left in them, they will use it against you. These results can be compared to a study from 100 years ago by Charles Spearman, which showed that "people who score highly in one type of intelligence test typically also score highly in other types of intelligence tests, because there is something like a general factor of intelligence."Īnd while a person's "dark core" includes traits that make up the dark triad - psychopathy, narcissism, and Machiavellianism - other traits include sadism, spitefulness, egoism, and self-interest. The study found that these dark traits originate with placing one's own interests over others, taking pleasure in hurting others in the process, and not feeling guilt or shame. The study defines the D-factor as "the general tendency to maximize one's individual utility - disregarding, accepting, or malevolently provoking disutility for others - accompanied by beliefs that serve as justifications." The common factor of these dark traits is known as the D-factor. In a study from the University of Copenhagen, researchers found that certain traits - such as sadism, narcissism, psychopathy, and others - are common in people with a dark personality. ![]()
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